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Jedi academy mods kotor melee axe
Jedi academy mods kotor melee axe








jedi academy mods kotor melee axe
  1. JEDI ACADEMY MODS KOTOR MELEE AXE MOD
  2. JEDI ACADEMY MODS KOTOR MELEE AXE FREE

Under NO circumstances is this, or any of my other, Qui-Don Jorn's Sabers 4.0 KotOR Conversion Fixed Weapon Proficiency/Focus Icons (Credit to Kainzorus Prime).

jedi academy mods kotor melee axe

T3-M4 (Expert Droid Class) can now select Master Two-Weapon Fighting when leveling up.ġ8. Protagonist Soldier & Scout gain Persuade as a Class Skill.ġ7. Scoundrels gain Treat Injury as a Class Skill.ġ6. T3-M4 (Expert Droid Class) granted 2 extra feats.ġ5. HK-47 (Combat Droid Class) granted the same Feat Progression as the Soldier Class.ġ4. Jedi Sentinels can now select up to 9 Feats by Level 12 & up to 15 by Level 20.ġ3. Jedi Guardians can now select up to 10 Feats by Level 12 & up to 16 by Level 20.ġ2. Jedi Consulars can now select up to 6 Feats by Level 12 & up to 10 by Level 20.ġ1. Scouts can now select up to 6 Feats by Level 8 & up to 15 by Level 20.ġ0. Scoundrels can now select up to 6 Feats by Level 8 & up to 14 by Level 20.ĩ. Jedi Sentinels can now select up to 16 Powers by Level 12 & up to 28 by Level 20.Ĩ. Jedi Guardians can now select up to 15 Powers by Level 12 & up to 26 by Level 20.ħ. Jedi Consulars can now select up to 19 Powers by Level 12 & up to 32 by Level 20.Ħ. Jedi Sentinel’s Base Skill Points increased from 4 to 8.ĥ. Jedi Guardian’s Base Skill Points increased from 2 to 4.Ĥ. Jedi Consular’s Base Skill Points increased from 2 to 6.ģ. Soldier’s Base Skill Points increased from 2 to 4.Ģ.

JEDI ACADEMY MODS KOTOR MELEE AXE MOD

This mod alters classes.2da, classpowergain.2da, feat.2da, featgain.2da, and skills.2da using the TSL Patcher.ġ. I give permission to use my mods in any future projects with the appropriate credit. Thank you to all who have taken the time to view my content.

jedi academy mods kotor melee axe

USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. This mod or any of its individual components may not be modified or distributed without the explicit permission of the author unless restricted to your own personal usage. Permission granted by Sithspecter to modify and use his Flowing Cape and Belt Fix in this mod. Various tutorials found in Holowan Labs that helped with the scripting parts of this mod that was causing me so much trouble DarthJango/Weasley, for his idea that helped get the mod completed when I was completely stuck harIII, for his video tutorials which helped me with my scripting MrObiWan, for creating a script used to help test the in-game functionality of this mod Sithspecter, for creation the Revan's Flowing Cape and Belt Fix that I altered for use in this mod HazardX, for creating his very useful script compiler GIMP, awesome image editing program that I use for my texture edits Fred Tetra, for creating his awesome KOTOR Tool that makes us modders job a lot easier

JEDI ACADEMY MODS KOTOR MELEE AXE FREE

If you find any more feel free to send me a Private Message over on LucasForums (username: ZimmMaster). Simply open your modified appearance.2da file found in your Override folder using the KOTOR Tool, scroll down to the bottom of the list to the new entry, and input "3.96" in the driveanimrun column. If you get this you have to input the entry yourself. During the installation, you may receive a warning saying 'Warning: Invalid column label "driveanimrun" encountered! Skipping entry.' I have no idea why this happens. If you have it, the compartment will open and you will get the items. It will be locked and it will stay that way unless you have the datapad that Bastila dropped. Proceed to the cargo hold and near the spice container. It was not my first choice to have the mod work like this but sometimes you have to work with what you have.įollowing the conversation the compartment should appear. In order for the compartment to appear, you must speak to Carth about how he feels about you being Revan. After which you should find yourself in the cockpit. It talks about a secret compartment in the cargo hold on the Ebon Hawk.Įscape the Leviathan and proceed through the conversation following as normal. This datapad is essential to get the items. Immediately following the second Bastila-Malak confrontation scene (the scene where Bastila throws her lightsaber at Malak) look for a datapad near the sealed door. Simply run the TSL Patcher and follow the on-screen instructions. All the items can be obtained in the game without the cheats. All complete with TSL Patcher installation. The robes and mask come with unique icons. Also included are several items that can be used only by Revan. This version includes the robes as a seperate item so it can be used in conjunction with the original Darth Revan robes. This mod takes the ever popular Darth Revan Robe and gives it a Jedi feel to it.










Jedi academy mods kotor melee axe